Every project started with research and collaboration—getting a feel for the tone, the people involved, and what kind of visual language could elevate the content without overpowering it. From grungy, glitchy textures for local punk sets to slick, minimal animations for interviews and promos, the work lived in a space between storytelling and spectacle.
Designing for Titan TV meant adapting fast, experimenting often, and finding ways to make the screen feel alive—responsive to sound, story, and the emotion of the moment. Below are highlights from my time on the team,