1   Shindig Coffee

TYPE: Branding

2025


Inspired by the energy of a block party and the comfort of a daily ritual, ShinDig Coffee is built on joy, community, and the rhythm of everyday connection. Its design highlights the bold, inviting nature of gathering; celebrating the moments we recharge, connect, and share conversation over every cup.

We created a full brand identity for ShinDig Coffee—a pop-up cart serving brews at raves, festivals, and community events—capturing the energy of nightlife and the comfort of daily rituals. Through close collaboration, we developed the visual language, logo, menus, and flyers, all designed to reflect ShinDig’s bold, communal spirit and make every interaction feel like a moment of recharge and connection.


GRAPHIC DESIGN: Sean Binay, Chad Phillips, Ben Chauchereau


2   Cinphonic

TYPE: Branding, Enviromental

2025


CINEPHONIC is a conceptual immersive film and sound series that reimagines the silent film experience through live, contemporary musical scoring. Designed as a hybrid of cinema and concert, each event invites audiences to experience classic silent films with newly composed soundtracks, performed live in iconic venues across Los Angeles.

This project centers around the tension between past and present — merging the visual legacy of early 20th-century cinema with experimental sound and forward-thinking design.

The identity draws from the language of early film — optical typography, flicker, and projection artifacts — and reframes it through a modern lens. Inspiration came from silent-era title cards, theater marquees, Bauhaus geometry, and graphic notation systems used in avant-garde music.

Visuals were designed to feel temporal and kinetic, echoing the live nature of each event. Posters, motion pieces, and signage lean into abstraction, minimalism, and layered light.


3   John Summit x Spotify & Linked In 2026

TYPE: Design

2026


IThis project captures the unexpected energy of a pop-up event led by John Summit in collaboration with LinkedIn and Spotify. Framed as an “office party” on Wall Street, the activation played with corporate language and digital culture—fans discovered the event through a LinkedIn profile update and showed up unsure if it was a prank, only to find a real, high-energy live experience. The concept blurred the lines between professional networking and nightlife, turning a typically formal platform into a tool for spontaneity and community.

I contributed to this project as a Graphic Design Assistant with Blue Revolver, the studio behind the event’s execution. My role supported the development of visual assets that extended the concept across digital and physical touchpoints, helping translate the idea of an “office party” into a cohesive visual experience that felt both ironic and immersive.


4   Sacramento Theme Night

TYPE: Motion, Creative Direction

2025


Across multiple Sacramento Kings theme nights, I’ve developed distinct creative directions that translate each event’s narrative into cohesive, brand-aligned visual systems. Each concept begins with identifying a central idea—whether rooted in culture, community, or celebration—and building a flexible design language around it through typography, color, graphic motifs, and composition.

From early mood boards to final production, I’ve carried each identity across environmental graphics, in-arena signage, social and digital assets, merchandise, and fan-facing touchpoints. The goal is always to create an immersive game-night experience where every visual element feels intentional, connected, and reflective of the story being told.


5   OBJECT Publication

TYPE: Design, Editoral Design

2025


OBJECT is an art magazine that treats design as part of the conversation, not just the container. Vol. 1 plays with structure and perception, using bold graphics, oversized forms, and unexpected type to prompt a second look.

The green circle on the cover acts like a punctuation mark, anchoring the layout and setting the tone for what’s inside. Paired with a yellow belly band and a mix of rigid systems and hand-drawn elements, the design invites curiosity without overexplaining itself.

The goal of object as a publication was art history with the experimentation of modern day graphic design, and call into question the meaning behind these “objects”.


6   NERVE WIRE Font

TYPE: Type Design

2025


Nerve Wire studies the relationship between tension and release. Conceived as a lightweight display face, it relies on precise linework and measured proportions to create clarity, while subtle curves and softened terminals temper its sharpness with warmth. The contrast between structure and delicacy becomes its defining voice.

Across its forms, restraint guides every decision. The thin construction introduces air and sensitivity, yet the underlying framework keeps it steady and deliberate. Rather than feeling fragile, Nerve Wire reads as responsive, attuned to expressive settings without losing composure. It becomes an exploration of how lightness, when carefully controlled, can carry emotion with quiet confidence.

Download here


7   NIKO BLACK Font

TYPE: Type Design

2025


Niko explores the tension between force and restraint. Built as a display typeface for high-impact settings, it leans into rigid geometry while refining its proportions to maintain clarity and control. Sharp angles and open counters shape a deliberate cadence across each letterform, allowing the type to feel assertive without becoming abrasive.

Rather than relying solely on weight or volume, Niko finds presence through structure. Its forms are steady and intentional, creating a visual rhythm that holds at scale while remaining composed in tighter applications. The result is a typeface that feels confident and unwavering, designed not just to be seen, but to stand its ground.

Download here


8   More Stuff

TYPE: Type, Motion, Social, Poster

2024-2026

Motion Design
Poster Deisgn

Sacramento Kings Wallpaper Design
Font Playing Card Deck


A collection of additional design explorations spanning brand concepts, social campaigns, print collateral, motion studies, typography experiments, and self-initiated projects. This space allows for flexibility—housing ideas that may not fit into larger case studies but still reflect my process, curiosity, and range as a designer.

From quick-turn graphics to deeper visual experiments, these pieces showcase adaptability across formats, audiences, and creative challenges. Together, they highlight my ability to shift styles, test new visual languages, and solve problems while maintaining a strong sense of structure and intent.

CVExpoerince

Blue Revolver Inc
Graphic Design Assistant
(March 2026-Present) 

Employment Sacramento Kings NBA
Visual Design Intern
(October 2025-March 2026)

Good Images LLC
Graphic Designer
(May 2025-Present)

Cal State Fullerton School of Business
Junior Graphic Designer
(July 2024 - September 2025)

Creative AID- A Concept Zombie Project
Project Manager
{January 2025 - May 2025)

Cal State Fullerton Titan Television Dept.
Motion Designer
{July 2023-July 2024)

Mt. San Antonio Marketing Dept.
Graphic Design Intern
(March 2023 - June 2023)

Studio 13.
Graphic Designer
(September 2021- December 2022)
Education

Cal State Fullerton- Bachelor's of Art, Graphic and Interactive Design

Mt. San Antonio College- Associate's Degree in Graphic Design